Case study 08 / 14
Rubik Live Solver
Scan it. Solve it.
Scan a real 3×3 cube with the camera, then follow step by step moves on a 3D model until it is solved.
- Platform
- iOS, on the App Store
- Category
- Games
- Released
- September 2026
- Pricing
- Free, with in app purchases
- Our role
- Design, build and launch
01 / The problem
Why it exists.
Plenty of cubes sit scrambled on a shelf. Most solving guides expect you to read cube notation before you can follow them.
Point the camera at each face and the app rebuilds your cube in 3D, then walks you through the solution one move at a time.
02 / What we built
What is inside.
- 01
Live camera scanner
Capture the sticker colours face by face, and recapture any face that needs another look.
- 02
Playable 3D cube
Orbit, zoom and turn faces by touch, with shuffle, undo, reset and a move and time tracker.
- 03
Next move hints
Ask for a hint, see which face to turn, and apply the move when you are ready.
- 04
Private by design
Colours are read from the live camera on the device. No photos or video are recorded.
03 / On the App Store
The real screens.
These are the 3 screenshots from the live App Store listing, not mockups.


